
#region Using Statements
using System;
using System.Collections.Generic;//using System.Xml.Serialization;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
#endregion



namespace Pauliver
{

    [Serializable]
    class Game_Rotation : Component
    {
        float _rotation;
        public Game_Rotation()
        {
            base._Type = ComponentType.Game_Rotation;
            _rotation = 0.0f;
        }
        public Game_Rotation(float rotation)
        {
            base._Type = ComponentType.Game_Rotation;
            _rotation = rotation;
        }
        public float Rotation
        {
            get
            {
                return _rotation;
            }
            set
            {
                _rotation = value;
            }
        } 
    }
}
